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141. Announcement:EVE Online: Odyssey Issues - in EVE Information Portal [original thread]
We're investigating the issue with some players not having a racial Battlecruiser or Destroyer skill at level V.
- by CCP RubberBAND - at 2013.06.04 13:29:00
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142. Sticky:Dev blog: Dual Character Training - in EVE Information Portal [original thread]
Vincent Athena wrote: CCP RubberBAND wrote: We discussed showing the time remaining somewhere in game, but it's not really a timer we want to be showing anywhere in game. Why not? CCP RubberBAND wrote: At least we were not convinc...
- by CCP RubberBAND - at 2013.05.15 17:58:00
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143. Sticky:Dev blog: Dual Character Training - in EVE Information Portal [original thread]
Moraguth wrote: First off, this is one of the biggest changes to overall eve philosophy since the skill queue (and I've been here since beta). Second, I probably won't be using this feature, but if I ever do, there's one thing I'd like to be ab...
- by CCP RubberBAND - at 2013.05.15 17:35:00
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144. Sticky:Dev blog: Dual Character Training - in EVE Information Portal [original thread]
Anathema Matou wrote: This new feature has a UI problem. Please keep the option to activate dual training 2 steps away from activate game time, to avoid... accidents , i.e. below the "return to redeem items" option. There is an additional ...
- by CCP RubberBAND - at 2013.05.15 16:34:00
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145. Sticky:Dev blog: Dual Character Training - in EVE Information Portal [original thread]
Roajax wrote: Go the full distance.... Increase the number of toons per account to at least 9. Allow us to login multiple characters at once. IE: If I'm paying 2 plex's per month I should be able to login 2 toons on that account. Nothing worse...
- by CCP RubberBAND - at 2013.05.15 16:20:00
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146. 30 days dual character training - now on Singularity - in EVE General Discussion [original thread]
Brainless Bimbo wrote: JUST DO IT ... Done! Odyssey soon enough (4th of June)!
- by CCP RubberBAND - at 2013.05.15 16:06:00
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147. 30 days dual character training - now on Singularity - in EVE General Discussion [original thread]
The Dev Blog from the team has gone live: https://community.eveonline.com/news/dev-blogs/dual-character-training/ Will try and answer any additional questions that are still not clear.
- by CCP RubberBAND - at 2013.05.15 16:05:00
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148. 30 days dual character training - now on Singularity - in EVE General Discussion [original thread]
To answer a few more of the recurring questions in this thread. We have initially limited this to two characters on an account. This has been discussed with Dr Eyjo (our lead economist) and a number of other important parties. We will be monitori...
- by CCP RubberBAND - at 2013.05.13 11:19:00
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149. 30 days dual character training - now on Singularity - in EVE General Discussion [original thread]
Hey all, RubberBAND here from the team implementing this feature. First apologies that you have not seen a Dev Blog about this. We had planned for one to go just prior to Fanfest, but that plan fell through. We hope to have a Dev Blog out sometim...
- by CCP RubberBAND - at 2013.05.10 17:44:00
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150. Sticky:Duality online with first round of Odyssey balancing! - in Test Server Feedback [original thread]
Danos Koskanaiken wrote: Error Message "... cruise missile failed to load.." while in wrap , switching missile types. All missile unloaded (empty). Raven Cruise Launcher II Mj Cruise Fury and Mj Precision Cruise There's a fix for this that...
- by CCP RubberBAND - at 2013.04.20 16:29:00
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151. Sticky:Duality online with first round of Odyssey balancing! - in Test Server Feedback [original thread]
Okay the server has been updated and the Missile, Turrets and Tier 3 Battlecruisers changes are live. Enjoy and have a good weekend!
- by CCP RubberBAND - at 2013.04.20 14:45:00
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152. Sticky:Duality online with first round of Odyssey balancing! - in Test Server Feedback [original thread]
DJWiggles wrote: In this post it says none on them https://forums.eveonline.com/default.aspx?g=posts&t=223608&find=unread I'll grab CCP Rise once he get's back from his meeting in the meantime I'll create a defect. Keep posting a...
- by CCP RubberBAND - at 2013.04.19 15:52:00
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153. Sticky:Duality online with first round of Odyssey balancing! - in Test Server Feedback [original thread]
Suzuma wrote: Are the battleship blueprints on Duality updated with any forthcoming changes to build requirements? No, this work is not yet finished. DJWiggles wrote: Raven still has 4 turrets atm ... will post more as i find them Thi...
- by CCP RubberBAND - at 2013.04.19 15:39:00
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154. Sticky:New blog: Introducing the EVE Timeline - in EVE Information Portal [original thread]
Never get tired of reading about the history of New Eden, it's absolutely fascinating.
- by CCP RubberBAND - at 2013.04.11 15:33:00
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155. Sticky:Dev Blog: In the Navy: Changes to Navy Ships in Odyssey - in EVE Information Portal [original thread]
Akrasjel Lanate wrote: And when it will be on Sisi ? This is going to the test servers very soon. We're figuring out some technical issues but expect to be able to play with these before you know it...
- by CCP RubberBAND - at 2013.04.10 17:03:00
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156. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
I'm so excited!
- by CCP RubberBAND - at 2013.04.02 15:07:00
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157. Announcement:New Blog: End of an EON: EON Magazine says "Farewell" - in EVE Information Portal [original thread]
Eugene Spencer wrote: This must be a joke? You're having mEON! Wow. I take my hat off to you good sir. Sorry to see the magazine go, we even read it here in the office on occasion!
- by CCP RubberBAND - at 2013.03.13 13:22:00
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158. Sticky:EVE Online: Retribution 1.1 Issues - in EVE Information Portal [original thread]
By the way, regarding the Inventory focusing on the ship cargo, a workaround is to disable the option "Always show full tree".
- by CCP RubberBAND - at 2013.02.19 17:02:00
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159. Sticky:EVE Online: Retribution 1.1 Issues - in EVE Information Portal [original thread]
TravelBuoy wrote: CCP RubberBAND wrote: Vincent Athena wrote: Wait a minute. It had what I described as the "expected result" yesterday. It would select which stacks to move by starting with the smallest in volume. And right now it does ...
- by CCP RubberBAND - at 2013.02.19 15:52:00
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160. Sticky:EVE Online: Retribution 1.1 Issues - in EVE Information Portal [original thread]
Vincent Athena wrote: Wait a minute. It had what I described as the "expected result" yesterday. It would select which stacks to move by starting with the smallest in volume. And right now it does work that way when moving stuff to containers,...
- by CCP RubberBAND - at 2013.02.19 15:16:00
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